![]() It should make a new BNDL file, rename it to the original file (GAMEPLAY.BNDL), and there you go! Now you have a modded Jackspot! Press browse, and head to where the unpacked files/folders are, and select ID.BIN. Lastly, we need to repack the file! Go back to Noesis, select tools, and press the packer instead of unpacker this time. Press Control+S or the save button, and close HxD.ħ. Go back to the hex editor, and press Control+V (or your paste button), and it should replace what was there. Go back to the Car ID list, and copy the array of the car you want to have as a Jackspot. It should highlight something, but tab out and go to the next instruction.Ħ. Paste the copied array in! Make sure to have these settings, then press ok. Go back to the hex editor, and press Control+F to open the search menu. I want to replace one of the Nissan R35 Jackspots with a Ford Crown Victoria, so I copy the Nissan R35 4 byte array! (Don't worry, all Jackspots won't be replaced if you do it properly.)ĥ. Open the Car ID list, and copy the 4 byte array of the car's Jackspot that you want to replace. ![]() Go to where the unpacked files are located, open the 15_00_00_00 (GenesysObject, thanks to DGIorio for clarifying the name lol ), and open the file named CB_92_0E_00.dat in a hex editor.Ĥ.
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